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I LOVE THIS GAME SO MUCH!!!!!!

I love the art style and music.

And the gameplay is so fun and satisfying.

I have 100% completed it lol.

Can't wait till the full comes out!

Huge thanks!

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awesome demo

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this is so cool, the pencil sharpener mechanic is so satisfying lol 

Full Demo NO Commentary

Thanks!

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This demo is awesome!! Good job devs, I will buy it when it comes out

💖

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i was like "omg i need to play this" but... 724 MB?


not ur fault btw but i got a potato computer, this is not a hate comment,.

*cough* halo *cough cough*

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This game is amazing, the combat is simple yet still so fun, theres lore to uncover to try and figure out. The game wasn't a like a typical horror game but it had very good atmosphere and a few scares. 5/5 would easily spend $20 on full game and normally I hate spending money on games.

i do to, buddy

💖💖💖💖💖💖!

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Made a video

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Nice!

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Amazing game! I loved everything about it. I cant wait for the full release!

💖💖💖💖💖💖

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Amazing!

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This game was so much fun! I enjoyed every second of this game! Loved the mechanics and the movement! Both felt really fluid and smooth. The art style was great as well. Also, the lore got me intrigued in the story. Can't wait for the full game!

Glad you liked it! Thanks!

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Amazing fast paced game. 

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Omg cool game

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This seem good will download it later just hoping that there's a minimum requirements to run it, I don't want to download it and unable to play it imagine 

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This was a really good game cant wait to see full game in away it had doom vibes and i really liked that keep up the good work and i hope you enjoy the gameplay

💖💖💖💖💖💖

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Hello, I played this demo and I'm so happy that I did, there are not that many indie games where I have this much fun, absolutely fanstastic, great job!

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💖💖💖💖💖💖!

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Loved the game! Can't wait for the full release!

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Good game & I like the arts. Looking forward to your next project... :)

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This could easily be a popular speedrunning game. just add the ability to make custom maps . besides that and the cool art style it feels like doom eternal. id like to see how this game looks in full.

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OMFG a massive (W) for the dev or dev's that have made this game i loved it and i can't wait for the full game i have added all the info in my description for more people to find the demo and test it out, i am really lost for words how impressed i am, a lot of fun to play and the art work is amazing, i will be making some YT shorts and Tiktoks with it as well people need to see this ;) keep up the amazing work 

yooo thanks!!

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I cant open PPRHD.exe ,because my PC doesnt allow it....Is there any other way?

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Awesome Game, it's so much fun and who doesn't like kicking the crap out of things 

🫶🫶

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What a wacky title, I'm loving it so far.


BUT - I'd like to see 2 things before release:

>Pressing crouch in midair to fastfall. It doesn't need to do extra damage to enemies or anything, but having the ability to land faster and more precisely would make chain stomps feel so much better. Maybe on the same cooldown as the dash.

>Kicking enemies into other enemies doing...anything to them. It doesn't seem like it has any effect atm. Having it deal a little damage to them or at least knock them over like the slide attack does would feel more impactful.

>Less of an outright concern, but trimping with the dash kick is alarmingly easy. You can get so much height that I used it to skip jump by just trimping into a wall instead. Don't get me wrong - I love it to death - but it might be worth keeping it in mind when designing levels if you aren't already.

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I unfortunately don't have a pc so I can't play it. But I'll watch someone else play it I always do

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I'm curious, will there be a use for the coins outside of just collecting them? Will I be able to upgrade my guns or something in the future?

yeah maybe, I’m thinking about that 

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I streamed the game for friends, we all really enjoyed it!

The papercraft aesthetic is beautifully realized, allowing the horror and humor elements to shine. There's a lot of clever asset use. You're working largely with big, flat, uninteresting geometry, but slapping a cardboard texture on it brings the game to life. We spent a lot of time simply looking at the environment, smitten by little details.

It's mechanically very interesting as well. Movement is floaty, but feels like it could have a high skill ceiling. In addition to the double jump and kick, you can use the crouch slide mid jump to move pretty fast. Going fast is fun. Using slow-mo while going fast to perform needlessly complicated movement tech is fun.

We were also intrigued by the limited ammunition. It made weapons feel somewhere between survival horror and special ability. I'd like to see it explored more. It's a refreshing take on boomer shooter gameplay.

My critiques are echoed in other comments, and like everyone else I'm also very much looking forward to the full release.

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Incredibly awesome game. Combined literally the best parts of ultrakill and the modern Doom games and still feels fresh. For a demo it was also unexpectedly long. Hoping to see this get fleshed out into a full game. Keep up the good work my guy!

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will there be a Steam version?

Maybe in the future 

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This is an incredible experience. The gameplay is so simple yet you designed the game to have quite a bit of depth with it, more than I expected. Not to sound condescending, I do have a few "bugs" to report.

1. You can kick enemies thru certain walls, leaving them standing and unable to be killed.

2. The first gate you find in lvl 4 can be walked through from behind.

3. (Not a bug, just a personal note) The movement feels too slippery at times, leading to a loss of control. It never killed me, but it did damage me.

4. The secrets are sometimes more obvious than the correct path, or are one of many obvious doors to open.

5. The tooltip interactables in the first level are hidden for some reason. I only found them on my 2nd run thru.

6. The jump-kills are super loose with it. I can be slightly in the air, and when they attack me it counts. Sometimes I can just miss and get a kill, but that might be tied into the slipperiness of the movement.

Def a buy the day this drops. ETA on that btw?

hey ive been trying to play this game on my steam deck but it looks like there is something wrong with the download is this just me?

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hey guys , i hope you enjoy the video as much as i enjoyed the game! Can't wait for the full game go be released. 

Government Science Experiment (Gone Wrong) | PaperHead

Very cool, but the air movement is so hard to control, like ice skating in the air or something. Also the distance a dash sent me after double jumping felt inconsistent, often too short.

(+3)

Hello! I have a small channel , And i wonder if it is okay for me to try this game and say my honest review ?

(+2)

Yes!

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Thank you!!

(+3)

You have a good franchise in the making. Great game.

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Hii, i loved this game , is it ok if i make a video recommending the game on tiktok?  

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of course! that would be awesome!

how do you bring up settings and change it

(+1)

the only settings available are for sound and mouse sensitivity unfortunately 

how to i change mosue sensitivity

also my esc doesnt work so if there is any other way that would be amazing

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I really loved the Demo so far and the scares were also really fantastic as well, my only complaint I have so far is that when jumping, it feels very floaty for me personally.

I doesn't feel that precise when I was trying to jump onto some of the more narrow and smaller platforms.

But overall, I really like the gunplay, the music was top notch as well, I love the style/aesthetic of the game the whole cardboard and paper look is such a unique and awesome concept to me.

Keep up the great work! 

i like it ,, maybe we can make a collaboration in the future if u want !!

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Hello friend, this game is the best I have tried this year, congratulations on your game, I have really enjoyed playing the Demo, I want you to subscribe to my YouTube channel and support me please, greetings from Spain...

How do iget to pprhd_m.exe???

you need to unzip or extract it from the archive you downloaded 

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